Artwork > 3D Computer Art

This was a playable Unreal Tournament level that I created using a combination of software packages. I modeled the level assets using Maya and 3D Studio Max, then imported them into Unreal Editor, where the actual level geometry was created. I positioned them accordingly, and then added powerups, weapons, etc.

These screenshots are from actual gameplay.

Abandoned Airport
Abandoned Airport
3DStudio Max, Maya, Photoshop, Unreal Editor
2005